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1.
Abuse of cattle or horses will be cause for disqualification for
the run without refund of entry fees.

2.
Use of foul language while participating in a sorting event will
be cause for ejection from the event without refund of entry
fees.

3.
No tank top allowed in the competition ring and will be cause
for disqualification, with no refund of entry fees.
4.
No hat/helmet or boots will be cause for disqualification, with
no refund of entry fees.

5.
The dress code will be enforced in the arena after the start of
sign-ups.

6.
Limit of 3 goes per person in each division, teams must change
partners for all 3 goes.

7.
Starting number for each team will be drawn when the team is in
the arena.

8.
There will be 10 cattle in the end of the arena marked with
visible numbers from 0-9. Cattle will not be uniform in
size or weight.

9.
Cattle will be settled after each run to the satisfaction of the
Judge.

10.
Once committed to the cattle by crossing the foul line, the team
is responsible for the cattle. It is the responsibility of the
team, before working the cattle, to pull up and call for an
arena director, if, in their opinion, there is an injured or
unusable animal in the herd. Once the cattle are worked, no
excuses are accepted.

11.
You are to start with the starting number and continue in
numerical order. For example, your number is 5, you must first
sort out number 5, then 6, 7, and so forth.

12.
Cattle are considered "sorted" when a front leg
crosses the foul line.

13.
If any cattle cross the foul line out of sequence, the team
shall be judged "no time". If a no time is given
sorting will end.
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14.
If any cattle already sorted come back across the foul line, the
team shall be judged "no time". If a no time is
given sort will end.

15.
You will continue to sort until all cattle are sorted or until
you are out of time.

16.
There will be a 90, 75, or 60 second time limit.

17.
Teams are judged on the number of cattle sorted, then by the time
it took to sort them. Example all 10 head sorted will beat a
team that gets 9 head sorted.

18.
If all 10 head of cattle are sorted, then time will become the determining
factor. The clock will be stopped when the last cow crosses the
foul line and the judge drops the flag.

19.
It is permissible to stop sorting anytime and hold cattle
already sorted until the clock runs out.

20.
Cattle sorted in 3 go's beats cattle sorted in 2 go's, cattle
sorted in 2 go's beats cattle sorted in 1 go. For example, if a
team sorting is designated as 2 go rounds, the team that
successfully sort all cattle in both go's beat any team that only
successfully sorted cattle in one go.

21.
"Running down" of escaped cattle will be cause for
disqualification.

22.
“Running down of escaped cattle ” shall be defined as the
chasing of an animal down the arena at high speed.

23. A Team will consist
of 2 riders

24. Riders will change
position with each sort

25. Gate person can NOT
make an aggressive move to sort the cattle
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